Adaptive meshes that follow the physics
Simulations built with samurai, the C++ library for adaptive mesh refinement and multiresolution. Each screen shows the solution and the mesh that resolves it, cell by cell, and every case rebuilds from a single folder.
Lattice Boltzmann roadmap
Finite difference roadmap
Linear advection of a disc u · 2D · Linear Advection · 5 levels · 10,024 cells
2D Riemann problem (config 12) ρ · 2D · Compressible Euler · 5 levels · 41,671 cells
2D Riemann problem (config 4) ρ · 2D · Compressible Euler · 5 levels · 20,038 cells
Burgers equation (1D) u · 1D · Burgers · 5 levels · 84 cells
Burgers equation (2D) u · 2D · Burgers · 4 levels · 10,069 cells
2D Riemann problem (config 3) ρ · 2D · Compressible Euler · 5 levels · 29,200 cells
Double Mach reflection ρ · 2D · Compressible Euler · 6 levels · 51,412 cells
Isentropic vortex ρ · 2D · Compressible Euler · 5 levels · 19,525 cells
Sod shock tube ρ · 2D · Compressible Euler · 5 levels · 29,230 cells
Two-scale isothermal atomization α_l · 2D · Two Phase Capillarity · 3 levels · 12,344 cells
Kelvin-Helmholtz instability ρ · 2D · Compressible Euler · 3 levels · 46,279 cells
Linear convection around an obstacle u · 2D · Linear Advection · 5 levels · 25,470 cells
Sedov blast wave ρ · 2D · Compressible Euler · 5 levels · 4,528 cells
Level-set in a vortex flow φ · 2D · Level Set Advection · 5 levels · 16,180 cells
Standby
Lattice Boltzmann On the samurai roadmap
Standby
Finite difference On the samurai roadmap
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